# What are the differences between a pointer variable and a reference variable in C++?¶

from stackoverflow

1. A pointer can be re-assigned any number of times while a reference can not be re-seated after binding.
2. Pointers can point nowhere (NULL), whereas reference always refer to an object.
3. You can’t take the address of a reference like you can with pointers.
4. There’s no “reference arithmetics” (but you can take the address of an object pointed by a reference and do pointer arithmetics on it as in &obj + 5).

To clarify a misconception:

The C++ standard is very careful to avoid dictating how a compiler must implement references, but every C++ compiler implements references as pointers. That is, a declaration such as:

int &ri = i;


if it’s not optimized away entirely , allocates the same amount of storage as a pointer, and places the address of i into that storage.

So, a pointer and a reference both occupy the same amount of memory.

As a general rule, // TODO why ?

• Use references in function parameters and return types to define useful and self-documenting interfaces.
• Use pointers to implement algorithms and data structures.